Neverwinter nights diamond download full game free






















EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Lady Aribeth summons an adventurer, who teams up with her fiance Fenthick Moss and his friend Desther to capture four monsters which are needed to prepare the cure.

However, the matters become more complicated when the protagonist is attacked by mysterious assassins. It seems that an evil cult is behind the infestation, and the hero must find out what its ultimate goals are, and eventually save the city.

The game utilizes 3D graphics with a zooming function and free camera rotation. Combat is handled in real time, and is similar to that of Baldur's Gate series, allowing the player to pause in-battle to issue orders.

Unlike other RPGs that utilized this system, Neverwinter Nights allows the player to fully control only one character. Various "henchmen" may join the hero during the journey, but their functionality as party members is limited, as they cannot level up, have no inventory, and only follow general commands.

The multiplayer modes include Dungeon Master, in which a "DM" controls the traps and battles set for other players in the dungeon, and a range of game types such as hunting for treasure or a simple death match battle between players.

The game also comes with an extensive tool kit for the construction of custom adventures. It allows players to create their own maps using a tile system. It is possible to add objects to the areas and even produce scripted events, cutscenes, and conversations. Neverwinter Nights 2: The tiny village West Harbor, located not far from the thriving city of Neverwinter in the Sword Coast region, served once as a battlefield between an evil being known as the King of Shadows and the defenders of Neverwinter.

The protagonist's mother was killed during that battle; the elven ranger Daeghun took care of the orphan, raising him or her as his own child. Their peaceful existence comes to an unexpected end when a group of githyanki attack the village just after its traditional festival.

It appears that the attack was somehow connected with a mysterious silver shard that was left in a nearby cave shortly after the battle against the King of Shadows. The protagonist then leaves for Neverwinter, searching for Duncan, Daeghun's half-brother, who might have more answers.

As its predecessor, the game comes with a multiplayer feature and a tool set that allows players to create their own campaigns. However, the gameplay style differs from that of the predecessor by focusing on party-based combat, character management, and dialogue. In the beginning of the game the player creates the main character, choosing his or her appearance, race including planetouched, half-orc, and sub-races such as drow or moon elf , class out of twelve available , and feats.

The 3. During the course of the game, various characters with their own motivations will join the protagonist. An active party may include up to four characters. The combat system is similar to that of Baldur's Gate: battles evolve in real time, and the player is able to pause at any moment to issue specific orders to characters.

It is not, however, the nearly perfect game that many expected -- a humdrum story mars the experience. These are picayune faults, however, and the good aspects of Neverwinter outshine its problems. The DM mode is revolutionary, allowing cyber-dungeon masters to create episodes, dialogue, characters, and monsters, then manipulate everything in real time. The only real fault of the system, as it was with the old pen-and-paper RPGs as well, is that the quality of the game depends almost entirely upon the skill of the DM.

Of course, the real fun of having a DM is generally getting together a group of friends. In this sense, Neverwinter allows far flung comrades to join up via the Internet and adventure together, again. However, random games with unknown DM's are likely to be frustrating, especially if you get a sadist DM. This, however, is a problem with most online games; playing with friends is very important.

The character creation process includes plenty of options - races, genders, classes, attributes, etc. As usual in RPGs, character creation dictates gameplay style, and it's entirely possible to create ineffective characters. However, Neverwinter's henchman feature, which allows every character to hire an assistant, allows players to complement their character with a suitable warrior.

Archers can hire swordsman, and many players will be well served by the trusty halfling Tommy who earns his keep by disarming traps and opening locked treasure troves. Neverwinter's story is mediocre, sadly. Sure, the tale of mysterious plagues and hidden powerful enemies is interesting, at least initially. But interest wanes during the second and third chapters, when the story moves north and loses steam.

Neverwinter's story -- already overshadowed by the impressive DM abilities -- is something of an afterthought.

The biggest complaint is the brief pauses during combat. The game feels laggy because each combat move needs several rolls attacking, defending, etc. The game engine is not exactly real-time, but not entirely turn-based either: it's a hybrid. In practice, this means some characters can act more often than others, and it frequently feels like the player-character is waiting in line.

Everything works well after an initial adjustment period, but it's annoying when you make occasional strategic mistakes because of the gameplay delays.



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